Remember how I said I would post weeks ahead to make sure I would stay ahead of my posting schedule?
Well, my last post just went up yesterday, and I am now beginning this post.
The future, it seems, has caught up to me.
Okay, first thing is I’m going to type up the current splay, because how it looks in Vassal is getting really messed up. In fact, I may have already messed it up, so I apologize if anyone is following along at home and they look at this and go “HUH?”
Got all that?
Neither do I.
Anyway, my goal, now that I got a boat load of cubes down on the Neurohacking Idea, is to flood the Splay with Blue Cubes, blow that last Blue out of the splay and try to end the game with either 3 Yellows in a row, or jam 5 Yellows at the end of the Splay and trigger a Singularity.
Speaking of which, it is my turn and it costs me 2 to Commercialize Neurohacking, so lets hop to it.
I’ve got loads of cubes covering the Heat, so I clearly put in the time and effort to work out any problems that may cause any kind of Brainwashing or Manchurian Candidates. By the way, if you’re curious about where the state of the art is with putting actual computers into our brains, take a look at the book Soonish by Kelly and Zach Weinersmith. It’s an amazing book. Really freaking cool and a fun read.
So I spend my Blue Patent for the 2 bucks, send a Maker Worker into Unemployment and trigger the Industry Disruption Impact. I decide on Blue, so all Blue Patents get destroyed, and I discard that Blue card at the end of the Splay. So what if I was the guy that put it there? We don’t need Co-Bots anymore, we have virtual assistants IN OUR HEADS!
Then I solve a Wild Problem, which happens to be Collective Identity…not sure how Neurohacking could solve that. I’ll leave that to your imaginations. And then I get a factory on the Idea side of the Cloud. Which is kind of awesome to have. Hmmm. Could I get a Tycoon victory? Probably not at this rate as that’s only my second factory, but it’s fun to fantasize about. Like having Clippy appearing in your brain.
I then add Neurohacking to the Splay, Yellow side out, with my 3 cubes on it. That changes the Regime again.
This is the Regime I want if a Tipping Point gets triggered. It’s the only way I’ll win. Since I now have a Patent worth $10(!), I can use my other action to Research in the Cloud. That will earn me 2 Patents in whatever colors happen to be at the bottom of the Cloud column. I don’t much care because the bot isn’t going to commercialize this turn, and anything is better than the 1 in Wealth I have right now. Not to mention it gets cards out of the deck, including the Tipping Points I need, if I get lucky.
So Digital Microfluidic Microchips (that’s a mouthful!) gets discarded, netting me a Blue and Red Patent. They’re both worth 1 right now, so doubled to 2. Blah. But still, better than nothing.
Bah. No Tipping Point for me. Not much for Yellow Ideas either, which makes it harder for me to try for a Singularity. That stinks. Let’s see what Citizen Pink does.
Ah, Industry Disruption. I have to burn a Red or Yellow Industry. Since I just got a Red Patent, I’ll burn Yellow and discard something way up high on the Splay. Sadly this makes Yellow/Blue no longer viable, but that only makes Personalized Medicine out of the running. I may have shot myself in the foot a little, but that’s what the bots do, shoot at your feet.
I strained the hell out of that metaphor, didn’t I?
Ah, then Citizen Pink will add a new Idea to the Market.
Ooooo, that’s fun. No, not the individual’s right to uninhibited self-modification (though that could be fun….maybe), but it’s a viable idea with a Yellow. And the ability to make another factory. Though the Developing World is not my bag right now, but hey, who knows?
And that’s all it does. And hey, next turn it’ll Commercialize Genetic Augmentation! Another Yellow into the Splay! I might get my Singularity win!
Okay, since Syndication is still free, and all my money is tied up in Patents, I’ll use one action to Syndicate Somatic Rights. That way I can pull a cube out of Debt and stick it there, and use the Bioethics Surge Arrows to also Syndicate FemTech way at the top of the First World Sphere. Then I’ll wish I had gotten a First World factory at some point, but I gotta work with what I got.
Man, if I hire into the First World now, it would cost both Patents (since they’re 2 dollars a piece). Both would end up in Wealth, and one would go to the First World Sphere as the Employee. Then next turn to Commercialize, it would cost 2 to do the action. And I would only have the 1 cube in Wealth.
A day late. A dollar short.
But I could Fundraise first and get back my two unemployed people in the Cloud! And then get the fifth Yellow in the Splay! Could this actually work?
Splay can’t be seen here but it’s currently:
Okay. Here we go. Action 2, Hire into First World. Spend both Patents.
Pink Citizen goes. Pink Syndicates Genetic Augmentation. Then Pink Commercializes Genetic Augmentation, adding it to the Splay. That adds >Yellow(BlackCube) to that crazy list above.
That’s all the bot does.
Then I fundraise, taking the two Unemployed Workers from the Cloud to my Wealth. Then I Commercialize Somatic Rights. It costs 2, so I move those 2 cubes to Debt. I get a factory on the Idea side of the Developing World. I add another >Yellow to the list above.
AND WE HAVE SINGULARITY!
Whenever the Splay ANYWHERE shows 5+ cards of the same color, the game ends and we go to scoring, and the scoring is simple. Whomever has the most Future Shock wins. Each cube in the splay is 1 point. So whomever helped humanity deal with the coming of the new age is considered the winner, and the final scores are:
The other great thing about this game, is the Splay now tells the story about the game. The Orientation of the card tells you what kind of impact the card gave, and the covered squares show what kind of fears were quelled or not. So our splay looked like this.
So the “New Age” began when Open Border Rights started a new wave of innovation. Sure, there was the same nationalists shreaking about terrorism and problems were many, but innovation began. Though everyone thought 2100 would be like 2001: A Space Oddessy, when computers like the HAL 9000 became a reality, it took the gaming industry to make the people accept it. Once a group of solitaire boardgamers found that these neural networks could be taught to become intelligent opponents, the idea spread and a neural network could be found in every home.
It was only natural, then, that a true Semantic Web was developed, allowing all of these “smart” machines to talk to each other. It was the machines themselves that came up with this idea, and it was hard to talk them out of it. It was hard to convince a translator program not to be able to talk to a competing company’s computer. Rather than create a rush of new programs, this had the interest effect of allowing “lesser brands” of computers to learn from the more intelligent, leveling the playing field for poorer countries
Concurrently, large databases were becoming easier to handle since all computers spoke the same language, so healthcare was able to track epidemics easier. A movement was made to put all of this disparate information into one place to stop not only the next ebola, but even the next cold. Many protests were held by privacy advocates as to where the limits of this data could be used.
With all of this new data, doctors were able to implant small machines into people’s bodies, that were able to adjust to that incoming data to produce antibodies for the proper strain of flu as it was caught in real time. The lifespans of humanity (which had theoretically been increased due to Telemere therapy) had been tremendously increased, especially the functional years.
In order to make these Biomechanical Implants easy to interact with, new “SmartScreens” were introduced that were basically pieces of paper with BlueTooth in them that doctors could use to see what was going on inside the patient. Eventually these thin, flexible polymers were used in everything.
As healthcare was dealing with large amounts of data, these smart computers, now uncoupled by the Tower of Babel-like issue of language, could handle transaction in the Quintillions-per-nanosecond. This made the old idea of “Blockchain” into a much more feasible idea than the fad of the late twenty-teens. Using those old ideas, soon currency was spread among the whole of web, reducing corruption and increasing transparency.
Of course, all this costs energy, which is a problem many, MANY people were working on for a long time. But finally someone launched some solar panels into space, took that ridiculous amount of energy and beamed it to a receiving station on Earth and the danged thing actually worked. Many waited for the company to start demanding ransom money lest they aim the beam at major cities. And maybe this fear was what started what was to come.
Because now unrestricted with a seemingly unlimited amount of energy, humanity became ready for Germline Augmentation, changing the next generation to make them ready for this new, long lived and powerful world. Genetic diseases, as well as spread diseases, were now becoming things of the past. Though memories of WWII and Eugenics caused many to wonder just where humanity was headed, the new crop of children were healthier, smarter and gosh darnit, ya just liked them better.
And then, finally, we could become one with the computers. It was a strange 3rd rate celebrity who first showed off the small surgical scar. But the things they explained they could now witness and do amazed the world. The side effects were minimal to nil. The new generation seemed immune to any worries and they enhanced their brains to a level two generations ago can barely understand.
And then that understanding truly broke down as the “kids” began to tinker with their own genes, making them able to live in places never thought possible before. Humans living in the ocean? Antarctica? Space?
When they finally made it legal for anyone to alter their own bodies in any way they chose, the floodgates were opened and anyone from 2100 would no longer recognize the Earth of 2200. Human/non-human is a shade of grey in colors never before seen by your generation’s eyes.
Oh, you can only see in that spectrum? We can fix that.
I hope you enjoyed this playthrough, and I hope you learned something. If you got something out of this and would like to show some appreciation, head over to my ko-fi page and buy me a cuppa. Or don’t, and that’s okay too.
Thank you for reading!